Comic Type: Gaming News |
Posted: Friday May 22nd, 2009
- [ Size: 600x450 ]
Dana Massey, PR Manager at MMORPG.Com, has written an article asking the question "Why Not?": Throw Out The Rulebook. In it he challenges the adherence to accepted MMO design standards and puts forward the notion that a developer who ignores these conventions is likely to be the one that overtakes World of Warcraft.
Source: MMORPG.Com [ more info ]
When I think about what makes an MMO and MMO, and then start stripping away key elements of common MMO game design, I keep finding myself looking at a completely different game genre. Now, I admit this is a result of my own acceptance of the MMO norm. It's a well written, thought provoking article and a great source of discussion.
I'm curious to hear what you guys think about what makes and MMO and MMO and what the genre could do without. What kind of gameplay and/or what kind of innovations would draw you in like a moth to a flame?
Sorry for yet another late comic, I was busy dealing with Smackywhack accusing me of libel.
[ discuss ] - replies ( 86 ) last post by: Barracuda